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Zanarkand, Ancient Metropolis [FINAL FANTASY]
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Zanarkand, Ancient Metropolis [FINAL FANTASY]

Zanarkand, Ancient Metropolis [FINAL FANTASY]

Set: FINAL FANTASY
Type: Land — Town
Rarity: Rare
Cost: {4}{G}{G}
This land enters tapped.

T: Add G.

Lasting Fayth 4GG


Sorcery — Adventure


Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
A city dead for a thousand years. The end of Yuna's journey.
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Zanarkand, Ancient Metropolis [FINAL FANTASY]

Set: FINAL FANTASY
Type: Land — Town
Rarity: Rare
Cost: {4}{G}{G}
This land enters tapped.

T: Add G.

Lasting Fayth 4GG


Sorcery — Adventure


Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
A city dead for a thousand years. The end of Yuna's journey.

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Description

Set: FINAL FANTASY
Type: Land — Town
Rarity: Rare
Cost: {4}{G}{G}
This land enters tapped.

T: Add G.

Lasting Fayth 4GG


Sorcery — Adventure


Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
A city dead for a thousand years. The end of Yuna's journey.
Zanarkand, Ancient Metropolis [FINAL FANTASY] | GUF Games