🎉 Up to 70% Off Selected ItemsShop Sale
![Union Hangar [RA04-EN270] Platinum Secret Rare](/images/gufgameshub.shop/images/product/union-hangar-ra04-en270-platinum-secret-rare-1.jpg)
Union Hangar [RA04-EN270] Platinum Secret Rare
| Set: | Quarter Century Stampede |
| Card type: | Field Spell |
| Rarity: | Platinum Secret Rare |
When this card is activated: You can add 1 LIGHT Machine Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.
Select Title
From $0.26
Original: $0.73
-64%Union Hangar [RA04-EN270] Platinum Secret Rare—
$0.73
$0.26Union Hangar [RA04-EN270] Platinum Secret Rare
| Set: | Quarter Century Stampede |
| Card type: | Field Spell |
| Rarity: | Platinum Secret Rare |
When this card is activated: You can add 1 LIGHT Machine Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
| Set: | Quarter Century Stampede |
| Card type: | Field Spell |
| Rarity: | Platinum Secret Rare |
When this card is activated: You can add 1 LIGHT Machine Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.











