
5e Player Screen
The 5e Player Screen was born of necessity.
Ā From both sides of the DM screen it makes life easier if everyone can
see the rules quickly and easily - no flipping through a bulky Player
Handbook!
Due to the inexperience of new players, I found that things like Object
Permanence issues/Short Term Memory loss/concentration problems that can
come with Neurodiversities - Cheat Sheets got forgotten or lost among
the chaos of the gaming table.
This means they often went unused - leaving "Can I do this, How does
this work, Oh man am I dead?" to be common utterances at the table.
And so, the Player Screen was born.
For this Player Screen, I went with the most important and universally
relevant information regardless of Race or Class.
The front of the screen features art of a ferocious mimic by me!
The screen is really low profile - 148mm x 630mm (3 x A5 size panels) -
players can roll over or beside the screen with ease and won't be hidden
from the DM
The left-hand panel features the things you can do on your turn, and a
reminder to TRY ANYTHING! - It's a collaborative game, the DM has the
last say, but the sky is the limit!
The center panel has the experience points/level up table, Death Saves
and how they work, as well as Darkvision, Currency Conversion, and
Exhaustion.
The right-hand panel has a list of conditions and how they apply to you
- Poisoned/Petrified/Invisible etc.
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5e Player Screen
The 5e Player Screen was born of necessity.
Ā From both sides of the DM screen it makes life easier if everyone can
see the rules quickly and easily - no flipping through a bulky Player
Handbook!
Due to the inexperience of new players, I found that things like Object
Permanence issues/Short Term Memory loss/concentration problems that can
come with Neurodiversities - Cheat Sheets got forgotten or lost among
the chaos of the gaming table.
This means they often went unused - leaving "Can I do this, How does
this work, Oh man am I dead?" to be common utterances at the table.
And so, the Player Screen was born.
For this Player Screen, I went with the most important and universally
relevant information regardless of Race or Class.
The front of the screen features art of a ferocious mimic by me!
The screen is really low profile - 148mm x 630mm (3 x A5 size panels) -
players can roll over or beside the screen with ease and won't be hidden
from the DM
The left-hand panel features the things you can do on your turn, and a
reminder to TRY ANYTHING! - It's a collaborative game, the DM has the
last say, but the sky is the limit!
The center panel has the experience points/level up table, Death Saves
and how they work, as well as Darkvision, Currency Conversion, and
Exhaustion.
The right-hand panel has a list of conditions and how they apply to you
- Poisoned/Petrified/Invisible etc.
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The 5e Player Screen was born of necessity.
Ā From both sides of the DM screen it makes life easier if everyone can
see the rules quickly and easily - no flipping through a bulky Player
Handbook!
Due to the inexperience of new players, I found that things like Object
Permanence issues/Short Term Memory loss/concentration problems that can
come with Neurodiversities - Cheat Sheets got forgotten or lost among
the chaos of the gaming table.
This means they often went unused - leaving "Can I do this, How does
this work, Oh man am I dead?" to be common utterances at the table.
And so, the Player Screen was born.
For this Player Screen, I went with the most important and universally
relevant information regardless of Race or Class.
The front of the screen features art of a ferocious mimic by me!
The screen is really low profile - 148mm x 630mm (3 x A5 size panels) -
players can roll over or beside the screen with ease and won't be hidden
from the DM
The left-hand panel features the things you can do on your turn, and a
reminder to TRY ANYTHING! - It's a collaborative game, the DM has the
last say, but the sky is the limit!
The center panel has the experience points/level up table, Death Saves
and how they work, as well as Darkvision, Currency Conversion, and
Exhaustion.
The right-hand panel has a list of conditions and how they apply to you
- Poisoned/Petrified/Invisible etc.









